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3D Animation and Simulations

Learning animation is a part of Blender that I am attempting to strengthen and work on. I first began with 3D simulations, but I have since added animation to those simulations.

Blender Animation: Text

Bouncing Cube

After following the previous tutorial, I needed a small project to better commit the processes that I learned to memory. I decided to do a very quick animation of a cube bouncing in order to accomplish this. Through this, I practiced creating armatures, using keyframe animation and also just setting up an animation project.

Blender Animation: Image

Rocket Animation

In order to continue making progress on animation, I recognized that I would need to start using tutorials. I felt that I was becoming trapped in an echo-chamber by teaching myself because I was constantly using the same methods to create something. I followed a tutorial to create this rocket animation. This taught me how to use armatures and it also changed my previous approaches to modeling and keyframe animation.

Blender Animation: Image

REMastered Sleep Product Animation

Apr 2022

For my final product design presentation, I wanted to have the product be shown in fun ways behind me while I gave the presentation. I compiled a series of shots showcasing all of the animations that I had learned previously. This animation included rigid body simulations, camera rail movement, and keyframe animation.

Blender Animation: Image

Rolling Balls Animation

Feb 2022

This was my first animation that included both simulations and camera keyframe animation.

Blender Animation: Image

Jan 2022

As a start to learning the animation side of Blender, I thought that it would be good to first do some simulations. This is my first big rigid body simulation. It is also my first keyframe animation as I move the cylinder with it.

Blender Animation: Image

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